7Labs PROJECT PARTICIPANT AGREEMENT – mINOR
Please kindly read and review the following agreement, agree and sign. Thank you.
Participating in this project and executing the associated agreement provides the student with invaluable experiential learning opportunities. By engaging in a professional collaboration, the student gains firsthand experience in navigating legal agreements, understanding intellectual property rights, and adhering to confidentiality obligations—skills essential for future academic and professional endeavors. This process mirrors real-world scenarios where such agreements are foundational to innovation, partnerships, and career development. It also instills a deeper appreciation for the structure and responsibility involved in protecting proprietary information and contributing to impactful projects in a professional setting.
7LABS Peblink Project Participant Agreement and Proprietary Undertaking – Minor
BETWEEN:
The undersigned minor (“Participant”) and their Parent or Legal Guardian (“Guardian”);
AND:
Peblink Inc. (“Facilitator”), a company registered under the laws of Delaware, USA;
AND:
Yaron Eshel on behalf of 7LABS Health, Israel, the external organization or entity on whose behalf the project is being conducted (“Company”).
1. Purpose of the Agreement
The Company and the Student have agreed that the Student will take part in a project as generally set forth in Schedule A attached hereto (the “Project”). The Project will be conducted under the guidance and supervision of the Company, the Facilitator, and Pittsburg High School, Kansas.
The Student acknowledges that:
- They are not an employee of the Company, the Facilitator, or any other entity mentioned in this agreement.
- Participation in the Project is voluntary and does not entitle them to any form of compensation.
2. Definitions
- Confidential Information: Includes all proprietary and non-public information, whether technical, business, or otherwise, disclosed by the Company to the Student or accessed during the Project. This includes, but is not limited to, trade secrets, business plans, financial data, designs, reports, algorithms, and other information designated as confidential.
- Intellectual Property Rights: Includes all copyrights, patents, trademarks, trade secrets, and other proprietary rights worldwide, whether registered or unregistered.
- Work Products: All materials, inventions, designs, or other deliverables created by the Student during the Project or using the Company’s resources, Materials, or Confidential Information.
- Student Background Technology: Intellectual property or skills that pre-existed the Project or were independently developed by the Student without use of the Company’s Confidential Information or Materials.
3. Confidential Information
3.1 Obligations of Confidentiality
The Student agrees to:
- Treat all Confidential Information with the utmost care, using at least the same degree of care used to protect their own confidential information.
- Use Confidential Information solely for the purposes of the Project and for the benefit of the Company.
- Not disclose any Confidential Information to third parties without prior written consent from the Company.
- Not disassemble, reverse engineer, or make unauthorized copies of Confidential Information.
3.2 Exceptions
The obligations of confidentiality do not apply to information that:
- Becomes public through no breach of this Agreement.
- Was known to the Student prior to disclosure by the Company, as evidenced by written records.
- Is lawfully obtained from a third party without restrictions on disclosure.
3.3 Return of Confidential Information
Upon the Company’s request or the termination of this Agreement, the Student must return or destroy all Confidential Information and materials embodying such information.
4. Ownership Rights
4.1 Ownership of Materials and Work Products
- All Work Products created during the Project, including notes, designs, inventions (whether patentable or not), and other intellectual property, shall be the sole property of the Company.
- Work Products are deemed “work made for hire.” To the extent they are not, the Student assigns all rights to the Company.
4.2 Waivers
- The Student waives any claim to royalties or compensation for Work Products, including rights under Section 134 of the Patents Law of 1967.
- The Student agrees not to bring any claims regarding Work Products before the Committee for Compensation and Royalties.
4.3 Moral Rights
To the extent permitted by law, the Student waives all moral rights to the Work Products and consents to any action by the Company that may otherwise infringe such rights.
4.4 Student Background Technology
- Intellectual property pre-existing the Project or independently developed by the Student shall remain the Student’s property.
- If such technology is necessary for the use of the Work Products, the Student grants the Company a perpetual, royalty-free license to use it.
5. No Compete
- The Student agrees not to engage in any competing business, directly or indirectly, during the Project and for 12 months thereafter, without prior written consent from the Company.
- This includes consulting, employment, or other participation in projects with competitors.
6. Compliance with Laws and Policies
- The Student agrees to:
- Adhere to all applicable laws and regulations during the Project.
- Follow all policies and guidelines provided by the Company and Facilitator.
7. No Liability
- The Facilitator’s role is limited to connecting the Student and the Company and providing logistical and educational support.
- The Student releases the Company and Facilitator from any claims, liabilities, or damages arising from their participation in the Project.
8. Termination
- This Agreement may be terminated by the Company at any time upon written notice if the Student breaches its terms or fails to meet Project requirements.
- Termination does not affect the Company’s rights to Confidential Information, Work Products, or other provisions outlined in this Agreement.
9. Injunctive Relief
The Student acknowledges that a breach of confidentiality or intellectual property obligations may cause irreparable harm to the Company. The Company shall be entitled to seek injunctive relief without the need to post a bond.
10. Governing Law
This Agreement shall be governed by and construed in accordance with the laws of Israel.
11. Entire Agreement
This Agreement constitutes the entire understanding between the parties and supersedes any prior agreements related to the Project.
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Schedule A.
7Labs – Project Plan for High School Students
BRAND DEVELOPMENT AND MARKET PENETRATION FOR CHRONIC ILLNESS MANAGEMENT TOOL
1. Project Objective
The goal is to introduce a Chronic Illness Management Tool that tracks chronic stress and hormonal health using non-invasive hair analysis. This project will focus on developing foundational knowledge, branding ideas, and outreach strategies to prepare the product for eventual market penetration in the U.S.
The initiative will provide high school students with hands-on experience in research, branding, and strategy, fostering creativity, collaboration, critical thinking, and communication skills. It also aims to build professional networks while contributing to a meaningful project.
2. Key Activities and Deliverables
A. Basic Statistical Research on Chronic Stress
Objective:
Explore the concept of chronic stress and its impact to understand its relevance.
Tasks:
- Research simple facts about chronic stress, such as its causes and effects on health.
- Identify general demographics affected by stress (e.g., teens, adults, specific professions).
- Look for examples of the economic impacts of stress, such as its effects on daily life or school performance.
Deliverables:
- A short summary of findings on chronic stress (2–3 pages).
- Basic visual aids (e.g., bar charts, pie charts) created using simple tools like Google Slides or Canva.
B. Identifying Local and Online Design Partners
Objective:
Explore partnerships with local schools, wellness programs, or youth groups to test the tool in a small, trial-like setting.
Tasks:
- List local organizations or online communities focused on wellness or mental health.
- Write a sample email or script to introduce the idea of the tool.
- Think of ways these groups could provide feedback or ideas for improvement.
Deliverables:
- A list of potential local or online partners.
- Draft outreach emails or messages to explain the tool and request feedback.
C. Introductory Brand Development Ideas
Objective:
Create a basic brand identity that is engaging and easy to understand.
Tasks:
- Choose colors, fonts, and a logo concept for the tool.
- Write a short tagline or slogan that captures the purpose of the tool.
- Brainstorm 2–3 sentences explaining why the tool is unique and helpful.
Deliverables:
- A simple brand guide with colors, fonts, a draft logo, and messaging ideas.
- A comparison chart to show how this tool could stand out from others.
D. Outreach Planning for Potential Users
Objective:
Plan a simple way to share the tool idea with others and gather feedback.
Tasks:
- List types of people or groups who might use the tool (e.g., teachers, parents, students).
- Develop a plan for connecting with these groups, like creating a flyer or presentation.
- Practice explaining the tool in a short speech or presentation.
Deliverables:
- A draft flyer or presentation to share with potential users.
- A simple outreach plan with steps to connect with target audiences.
E. Student Benefits Component
Objective:
Provide students with valuable, real-world learning experiences.
Student Opportunities:
- Real-World Learning: Engage in research, branding, and outreach tasks.
- Skill Development: Improve creativity, communication, collaboration, and problem-solving skills.
- Networking: Build connections with local organizations and professionals.
- Leadership Roles: Practice taking initiative and organizing small teams.
- Presentation Skills: Gain confidence by presenting ideas to peers or teachers.
Deliverables:
- Opportunities for participation in all aspects of the project.
- Certificates or recognition for completing the project.
3. Timeline
- Weeks 1–2: Research basic facts about chronic stress and summarize findings.
- Weeks 3–4: Identify local organizations or online communities as potential partners.
- Weeks 5–6: Develop branding concepts, including logo and tagline ideas.
- Weeks 7–8: Plan outreach strategies and create a draft flyer or presentation.
- Weeks 9–10: Practice presenting findings and branding ideas.
- Weeks 11–12: Finalize deliverables and reflect on the learning experience.
4. Roles and Responsibilities
- Research Team: Gather information on chronic stress.
- Branding Team: Develop visual and messaging concepts.
- Outreach Team: Identify potential users and create materials to share the tool.
- Presentation Team: Prepare and deliver presentations to peers or local groups.
5. Resources Needed
- Access to the internet for research.
- Free tools like Google Slides, Canva, or Word for creating visuals and documents.
- Guidance from teachers or mentors on project tasks.
6. Success Metrics
- A clear and engaging summary of chronic stress research.
- At least one draft partnership email or outreach flyer.
- A simple but cohesive brand guide.
- Student presentations showing what they learned and accomplished.
This project will offer high school students an engaging introduction to research, branding, and outreach while developing skills relevant to their future academic and career paths.